Fashion Revue is an annual event where 4-H members can show off their sewing skills, shopping savvy, and runway strut!
Participants choose from the six competitive categories listed below, some of which are open only to members of a sewing project, create their outfit, and then model their creation both in front of a panel of judges and in a runway show.
- Consumer Science Purchased $40 limit
- The Box Challenge (new version for 2020)
- Vintage Challenge (new version for 2020)
- Cosplay Challenge (new category)
Participants in this category will construct garments(s), showcasing sewing skills and the ability to coordinate an outfit. The outfit must contain at least one constructed garment; participants are encouraged to construct additional garments to complete the outfit. The garment(s) in this category must be sewn by the member as part of the Clothing & Textiles/Sewing Project.
Consumer Science Purchased, $40.00 Limit
Participants in this category will shop or an entire outfit with the total cost not to exceed $40.00, including shoes but not sales tax. Receipts from the current 4-H year are required for any items that is visible. Gifts, prior purchases, and items without receipts are not eligible for that category. receipts from yard sales, etc. may be had written. The member should consider value vs. cost, versatility, the shopping experience, and coordination of the outfit within the cost limit. There is no 4-H project requirement; any 4-H member may enter this category.
For 2020: Use 2 different fabrics
Participants in this challenge will sew one or more garments that contain 2 different fabrics that are visible. They can be 2 different colors, 2 different textures, a print and a solid, or any other combination of 2 different fabrics. The fabric used for lining doesn't count. If one garment is sewn it has to contain the 2 diffident fabrics. If more than one garment is sewn, the sewn garment together must contain the 2 different fabrics. More than 2 fabrics may be used but that does not increase the scorecard points.
In addition, choose from the following elements that ae in your box. Junior members must include at least two (2) in their sewn garments(s). Intermediate members must include at least three (3). Senior members must include at least four (4). The garment(s) must be sewn by the member as part of the Clothing & Textiles/Sewing project.
In the box:
- Zipper, functional
- Buttonholes, at least 2 that are functional
- Pockets, 2, any type
- Collar, waist band, or set-in sleeve
- Gathering or ruffle
- Darts or pleats, 2 or more
- Examples are, but limited to: fringe, lace, bias binding, piping, etc.
The term "vintage" is used to describe clothing between 20 and 100 years old that is also clearly representative of the era in which it was produced. To be called vintage, the piece should strongly reflect styles and trends associated with that era. Participants in this challenge should create an outfit that is inspired by or looks like a design from 1900-2000, using new fabric and notions. The entry must state the year or period of the design and include a drawing, photo, or description of the classic design that is being reproduced or duplicated. Add accessories to complete the outfit that are reminiscent of that time period. The outfit must feature at least one handmade garment made by the member. Other pieces o the outfit must be representational and recognizable as belonging to the same era as the hand made garment. The garment(s) in this challenge must be sewn by the member as part of the Clothing & Textiles/Sewing Project.
Cosplay is the practice of dressing to resemble a fictional character from a movie, book, or video game. Cosplay can also depict an original character or an historical character.
Participants in this challenge will construct a cosplay costume. Start with a photo or drawing of the character that inspired the costume. Use any crafting techniques and any materials to make the costume. Pre-made, purchased costume kits, or parts of kits are not allowed. Accessories may be purchased. Do not include real or realistic weapons. The purchased garments may be used as a starting point for the costume (purchased jeans with sewn western shirt and vest; purchased blouse with a hand made poodle skirt and scarf). The costume and its theme must be 4-H appropriate. For instance, you can modify the Wonder Woman outfit to wear pants, tights, or a longer skirt. The participant must be able to walk, sit, and use stairs while in the costume. There is no 4-H project requirement; any 4-H member may enter this category.
This category is specific to Yuba-Sutter Counties and will not qualify for the State Fashion Revue.
Create a Quilt wall hanging, small quilt, large quilt or any other quilted item. All Quilts must have been made by the 4-H member between the date of May 1, 2019 and the time of the exhibit. All work must be done by the exhibitor(s). Adults may assist in the design and construction through demonstration only.
- Members may participate in the creation of one(1) quilt to be judged as an individual.
- They will be allowed an additional entry as a group entry.
- Individual and groups can create small or large quilt to be donated to a charity of their choice. (optional)
- SFR Modeling Guide: Clue Yourself into Modeling
- 4-H sewing project manual (Mississippi State Extension Service)
- Sewing Skills Progress Chart
- The Total Look
- The Total Look Leader's Guide
- Measuring Up, Quality standards for sewn items
- Ready-made garment analysis
- Fashion Modeling
The 4-H Sewing Essentials curriculum from National 4-H Cooperative Curriculum System:
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